Things You'll Need
Instructions
Run ̶0;Halo̶1; Mapping Tools.
Click ̶0;Open̶1; and scroll to the "Timberland" map.
Open the file ̶0;BitMaps.̶1;
Scroll through the options to locate the file of the object you wish to modify. The image of the model will appear in a box on the right side of the screen.
Click ̶0;Save Text̶1; and save it to your desktop.
Run DXTBmp.
Open the file that you saved to your desktop in DXTBmp.
Save the file as a 24-bit image.
Open the 24-bit image in Paint or another image-editing program.
Modify the model by coloring it however you like.
Save the file.
Run DXTBmp and open the newly saved file.
Save the image as a DSS file.
Run ̶0;Halo̶1; Mapping Tools.
Locate the original object that you modified and click the ̶0;Edit̶1; button next to the picture. Select the DSS file that you saved and click ̶0;Open.̶1;
Click ̶0;Update̶1; in the upper-right-hand corner.
Run ̶0;Halo̶1; to access your new skin.