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How to Develop a Game

Developing a game can take anywhere from one week (bragged one gamer) to three years, as described by game development job descriptions. Either way, the process involves a few manageable steps including the planning, creation, rigorous testing and distribution of your game. The variety of programming languages used to create video games makes game development complicated. But these basics will help: Make a plan for your game; create the art and mechanics; add areas, objects, characters and music; test and distribute it.

Instructions

  1. Designing and Programing Your Game

    • 1

      Outline a plan for your video game, including what kind of game you will design (shooter, adventure or RPG), story or length of your game and schedules for your concept art.

    • 2

      Write the code for the basic classes (sections of code that act like real world objects when a program is run) to display your game and give your player control.

    • 3

      Draw concept art for your game's environment, characters and objects. Use this art as a guide for your in-game graphics.

    • 4

      Make the basic environments for your game and their limits. Include textured backgrounds and a way for your player to move between areas.

    • 5

      Design the sprite for your player character and its animations, using your concept art as a guide.

    • 6

      Program the mechanics of the player's control over the player sprite, such as how this sprite reacts to a move of the mouse or to a keystroke.

    • 7

      Write the code for the interaction between the player character and the in-game objects. For example, allow the player to take, open or use an object when they are beside it, or make something happen to the player when they interact with an object.

    • 8

      Design any other sprites that you may need, such as monsters or non-playable characters, using your concept art as a guide.

    • 9

      Program the automatic actions and reactions of these enemy or NPC sprites so that the player can talk, barter or fight with them.

    • 10

      Create music for your game and insert this into its code.

    Testing and Distribution

    • 11

      Test your game's environments, the player sprite, the objects and the interactions with in-game characters. Make detailed notes (bug notes) of anything that goes wrong.

    • 12

      Use your bug notes to review your game's code and to correct all of your recorded errors.

    • 13

      Post your completed game on the Internet or distribute it to friends, using email, a CD or an external hard drive.


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