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What are the rules for classic card game Pit?

Pit Card Game Rules:

Objective: Be the first player to get rid of all your cards by successfully bidding on and winning contracts.

Players: 3-6 players

Cards: A standard 52-card deck.

Setup:

1. Deal: Each player receives 7 cards if playing with 3 or 4 players, or 6 cards if playing with 5 or 6 players.

2. The Pit: The remaining cards are placed face down in the center of the table to form the "Pit".

3. Trump Card: The top card of the Pit is flipped face up to determine the trump suit.

Gameplay:

1. Bidding:

* Players take turns bidding on contracts.

* Each contract is a specific number of tricks (3, 4, or 5) that a player wants to win during a round.

* Bidding starts at 3 tricks and goes up in increments of 1 trick.

* Players can pass on a bid, but once a player bids, they are "in" and must continue bidding until they win the contract or pass.

* The player with the highest bid wins the contract.

2. Winning the Contract:

* The player who wins the contract leads the first trick by playing any card.

* Players must follow suit if possible. If they cannot follow suit, they can play any card.

* The highest card of the suit led wins the trick, unless the trick contains a trump card, in which case the highest trump card wins.

* The winner of the trick leads the next trick.

3. Winning the Round:

* The player who wins the contract must win the number of tricks they bid on to win the round.

* If they fail to win the required number of tricks, they are "set" and must draw a card from the Pit for each trick they failed to win.

* If they succeed, they discard all the cards they won in the round.

4. Game End:

* The game continues until a player has discarded all their cards. This player wins the game.

Special Rules:

* Going Alone: A player can declare "Going Alone" before bidding, meaning they will try to win the contract on their own, without any help from other players. If they succeed, they get 2 points for each trick won.

* Underbidding: If a player goes alone and fails to win the contract, they are set for every trick they failed to win, even if they won some tricks.

* Overbidding: If a player goes alone and wins more tricks than their bid, they still only get 2 points for each trick they won.

* Penalty for Failing to Bid: If no player bids on a contract, the player to the left of the dealer must bid on the next round.

Scoring:

* Each player receives a point for each trick they win, except for the player who wins the contract, who gets no points.

* If a player goes alone and wins the contract, they get 2 points for each trick won.

* If a player goes alone and loses, they get 0 points and are set for every trick they failed to win.

* The player who gets rid of all their cards first wins the game.

Variations:

* Some versions of Pit allow players to play cards from their hand even if they cannot follow suit, allowing for more strategic play.

* Some versions use a different scoring system, such as awarding points for winning rounds or for the number of cards discarded.

Tips:

* Try to understand the bidding system and what it means for the other players.

* Watch the cards played to get an idea of what your opponents might have in their hands.

* Be careful about going alone, as it can be risky, but also rewarding.

* Don't be afraid to pass on bids if you think you don't have a good chance of winning the contract.


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