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Guidelines for The Legend of Zelda: Ocarina of Time​

The "Legend of Zelda: Ocarina of Time" for the N64 was released in 1998 by Nintendo and won game of the year upon its release. It revolutionized role-playing game (RPG) game-play with features like auto-targeting and auto-jumping. The graphics and interface truly pushed the limits of the game console. These features coupled with an epic storyline, challenging puzzle, and endless quests make for a great game that always has new challenges in store.
  1. Interface and Subscreens

    • Before venturing into Hyrule, it is important to understand the interface of the game. Observe the action icon which is represented by your "A" button at the top of your screen. This is the button you will use to open doors, treasure chests, speak to people or anything that requires your character to interact with the game. The "B" button is your sword and is also visible at the top of your screen. On the top, right of your screen are the items you currently have equipped. At any time, you can have up to three items equipped. At the top, left of your screen is your life represented by hearts. In the lower, left corner of the screen are your rupees. Rupees are used as currency in the game. If you push the "Start" button, you will notice there are four subscreens. One is the select item subscreen that allows you to set items to your left, down or right "C" buttons. Move between these subscreens by pressing "Z" or "R." The second subscreen is your quest status subscreen which displays your achievements in the game. The third subscreen is the equipment subscreen which allows you to equip items you can never lose once you obtain them in the game, such as swords or shields. Lastly, there is the map subscreen that displays your current location in Hyrule.

    Controls

    • The action button is your "A" button. The "A" button is used for almost every action in the game and will read differently depending on the situation. The "B" button is your sword. Tap the "B" button quickly for a devastating combination. Hold down the "B" button and release it for a spinning attack. Your items are used by pressing the "C" button to which you have set them. Your shield is used by pressing the "R" button. To auto-target an enemy or person, click the "Z" button. When targeted, enemies are much easier to keep in front of you and attack quickly. To jump, run to the edge of a surface and your character will automatically leap to the next platform.

    Dungeons

    • "Ocarina of Time" consists of three mini dungeons and six harder dungeons. Each dungeon contains a dungeon map and compass. The dungeon map allows you to understand where you are in the dungeon and also which parts of the dungeon you have already explored. Your compass will tell you where secret treasures are and allows you to keep track of your exact location in the dungeon. Each dungeon holds a new item. In most cases, this item is required to destroy the boss as the end of the dungeon. For example, in your first mini dungeon, you will need to obtain the slingshot to destroy the boss, Ghoma.

    Game Objectives

    • The game is split into two parts: a short beginning where you will control your character as a child and a longer ending part where you will encounter tougher puzzles and enemies as an adult. The objective as a child is to obtain the three spiritual stones which will open the door of time and lead you to the Master Sword. Once you are grown up by pulling the Master Sword from its pedestal, your character must collect six medallions by defeating the bosses in each dungeon and slay Gannondorf, the villain of the game. While this seems simple, there are many side quests in the game, like fishing, archery and diving, that create a truly rich and dynamic game. Overall, the game is tough to complete totally because there is always something new to accomplish.


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