Here's why it's designed this way:
* Focus on Physics and Design: The core gameplay revolves around manipulating elements (like sand, water, fire, and more) and observing their interactions. Adding multiplayer would potentially complicate the physics engine or require significant changes to the game's core mechanics.
* Single-Player Experience: The game's focus is on individual creativity and problem-solving. It's a sandbox for experimenting with different designs and solutions.
* Simplicity: The game's design is intentionally straightforward, without the complexities of managing multiple players and their actions.
However, if you're looking for a multiplayer physics-based game with a similar vibe, you might want to explore these options:
* Garry's Mod: This sandbox game allows players to create and interact with objects using a wide range of tools and physics. It's very popular for its multiplayer capabilities and creative potential.
* Minecraft: While not strictly a physics game, Minecraft offers a similar experience with its block-based world, creative building, and multiplayer options.
* Factorio: This game involves building factories, automating production, and managing resources. It has a robust multiplayer mode where players can collaborate or compete.
Remember, Powder Game is meant to be a unique, focused experience on physics and design. While it lacks multiplayer, it provides a rich and engaging single-player platform for creativity and experimentation.