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How to Defeat the Lonesome Attack on Epic Mickey

Mickey is out to save a Wasteland of his own making -- but first he'll have to save himself. Evil Beetleworx and the Mad Doctor want to make an end of him in Lonesome Manor, but Mickey still has a little magic up his sleeve. Armed with paint thinner and sketches, Mickey grapples with his enemies to destroy their grip over the Disney distopia. However, these particular enemies are persistent, and Mickey will need your help to survive the attack in this game of decisions and consequences for the Wii.

Instructions

  1. Thinner

    • 1

      Run toward one of the generators in the front of the attic. A Beetleworx will appear to fight you.

    • 2

      Spray it with thinner until its armor is gone, then flick the Wii remote to spin-kick it. The Beetleworx will die and the generator doors will open.

    • 3

      Spray the red orb on the front of the generator with thinner to destroy the machine.

    • 4

      Repeat this process to destroy the second generator.

    • 5

      Cross the thinner pool via the platforms in the pool or the rafters above it to reach the third generator, which is guarded by a Spinner, Sword-bot and Tanker.

    • 6

      Kill the Spinner and Sword-bot by thinning and kicking them or by using TV sketches to drop televisions on their heads.

    • 7

      Neutralize the paint the Tanker sprays at you with thinner. When he starts to spin and fire, flick the Wii remote to spin around and kick him in the back. Repeat this process three times or use a sketch to drop an anvil on his head. After you defeat him, the generator doors will open.

    • 8

      Spray the red orb with thinner to destroy the machine and the Mad Doctor.

    Sketches

    • 9

      Run towards the first generator and use a sketch to drop an anvil on the Beetleworx guarding it.

    • 10

      Stand on the nearby pressure plate, then look to the left. Another plate will light up.

    • 11

      Go to the second pressure plate and drop a TV on it using a TV sketch.

    • 12

      Jump from platform to platform in the thinner pool to cross to the other side and find the third pressure plate.

    • 13

      Drop an anvil on the plate using an anvil sketch.

    • 14

      Slow time by using a clock sketch.

    • 15

      Cross the thinner pool quickly and run to the third pressure plate. Do not fight any more enemies than necessary. Instead, try to avoid them.

    • 16

      Stand on the pressure plate to reassemble the tracks. A purple car will rush down them into the third generator, destroying it and the Mad Doctor.


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