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How to Make the Settings Change in the Middle of a Level in LittleBigPlanet

"Little Big Planet" (LBP) is a side-scrolling platform game with advanced creation tools that was developed by Media Molecule and released for the Sony PlayStation 3 in 2008. One of the defining features of LBP is the ability to create custom levels using a collection of materials, objects and gadgets. Levels are linked to themes that determine individual aesthetic details, and lighting settings alter the appearance of the entire experience. In order to change the overall appearance during a level, the Global Lighting gadget must be used.

Instructions

    • 1

      Press "Square" to open the Popit menu. Highlight "Tools Bag" and press the "X" button.

    • 2

      Press "R1" to access the Gadgets submenu. Highlight the Global Lighting gadget and press the "X" button.

    • 3

      Use the left analog stick to position the Global Lighting gadget in your level, and press the "X" button.

    • 4

      Press "Circle" twice to return to the mean Popit menu. Highlight "Popit Cursor" and press the "X" button.

    • 5

      Use the left analog stick to highlight the Global Lighting gadget that you placed into your level, and press the "Square" button to open the Global Control menu.

    • 6

      Adjust the various settings to your liking by using the D-pad. The most important setting is the trigger radius, which determines the trigger area for the Global Lighting gadget. Whenever a player enters the trigger radius, the Global Lighting gadget will be activated, and the settings will change.

    • 7

      Press "Circle" to exit the Global Control menu. Test the Global Lighting gadget by moving your Sackboy into the trigger radius with the left analog stick.


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