1. The Core Concept:
* What are the "game parts" you want to combine? Are they mechanics (e.g., resource management, dice rolling), themes (e.g., fantasy, space exploration), or specific elements (e.g., a character class, a particular item)?
* What's the overall goal? Do you want a blend of existing games, or something entirely new?
* What's your target audience? Consider their experience level, preferred game types, and potential expectations.
2. Combining Existing Games:
* Mashups: Combine mechanics, themes, or elements from different games. For example, a "Dungeons & Dragons" game with a "Civilization" map or a "Settlers of Catan" game with a "Clue" mystery element.
* Hacks: Modify existing rules and components of a game to create something different. This is common in tabletop RPGs, where players can adapt existing game systems to their own preferences.
* Re-theming: Keep the mechanics intact but change the overall theme and story. For example, a "Star Wars" game could be re-themed as a "Lord of the Rings" game with little alteration to its core mechanics.
3. Creating Something New:
* Concept Fusion: Start with a central idea or a unique combination of elements and build the game around them. For example, a game that blends resource management with social deduction, or a game that combines strategy with cooperative storytelling.
* Iterative Design: Experiment with different game parts and see how they interact. Playtest often, get feedback, and refine your design based on the results.
* Prototyping: Create quick prototypes to test and refine your game idea. This could be as simple as using cardboard, dice, and markers, or more advanced software tools designed for game development.
4. Key Considerations:
* Balance: Ensure that the different parts of your game work well together and create a balanced experience.
* Clarity: Make sure the rules are clear and easy to understand. Avoid complex interactions and conflicting mechanics.
* Fun: Above all, make sure your game is enjoyable to play! Experiment with different combinations and playstyles to find what works best.
5. Tools and Resources:
* Game Design Software: Tools like Tabletop Simulator, RPG Maker, or Unity can help you create and test your game prototypes.
* Online Game Communities: Connect with other game designers and players to get feedback and share ideas.
* Game Design Books and Tutorials: Many resources exist to help you learn the basics of game design and development.
Remember: The process of combining game parts is an ongoing journey. It's about experimentation, collaboration, and constant iteration. The most important thing is to have fun and enjoy the creative process!