General "Bad" Acts:
* Stealing: You can pickpocket people, steal from stores, and even rob graves.
* Killing: While the game doesn't show graphic violence, you can engage in combat with a variety of enemies, often resulting in their death.
* Lying and Deceiving: The game features numerous opportunities to manipulate others for your own gain.
* Exploiting Others: You can use your skills and abilities to take advantage of people, like selling overpriced items or taking advantage of vulnerable characters.
* Ignoring Quests: You can choose to ignore quests and focus on other activities, potentially leading to negative consequences for the game's world.
* Ignoring Characters: You can intentionally avoid helping characters who need your assistance, leading to their suffering or death.
More "Outlandish" Choices:
* Becoming a Vampire: You can choose to embrace the dark side by becoming a vampire, with all the gruesome consequences that entails.
* Destroying the World: There are choices that lead to the destruction of the world, though the game often plays this for laughs rather than seriousness.
* Joining a Cult: You can choose to join a cult that practices bizarre and potentially harmful rituals.
Important Note:
Stick RPG 2 is a game about making choices and living with their consequences, no matter how "bad" they might seem. The game's humor often relies on subverting expectations and embracing the absurdity of the situations you find yourself in.
Ultimately, what you consider "bad" is up to you. The game encourages you to explore the dark side of humanity and experience the consequences of your actions, even if they're comical and exaggerated.