* No central registry: There's no single organization tracking every video game released. Many games are released independently, without going through traditional publishers or platforms.
* Definition of "video game": What qualifies as a "video game" can be subjective. Do we count mobile games, browser games, or even simple apps with game elements?
* Release frequency varies: Some months see a flood of major releases, while others are quieter. The number of smaller indie games released is even harder to track.
Instead of a specific number, here are some factors that influence the release rate:
* Technological advancements: The rise of mobile gaming and game development tools has made it easier for individuals and smaller studios to create and release games.
* Growing popularity: Video games are a global phenomenon, with a continuously growing market and demand.
* Economic factors: The cost of game development can be a barrier, but crowdfunding and indie game platforms have opened up new avenues for developers.
It's safe to say that the number of video games made each month is significant and steadily increasing.