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Old Dinosaur Board Games

Dinosaurs were featured in board games long before they were film and TV stars. Some of these games were traditional board games with a dice roll determining how far a player's piece could go. Others incorporated simple toys or three-dimensional elements. The games are extinct in most stores, but can be found through second-hand outlets.
  1. Bitin' Off Hedz

    • The dice game "Bitin' Off Hedz" was first published in 1996. It included a 3-D cardboard prop "volcano" that players had to climb with their dinosaur pieces. The first player to the top won the game. Players could forfeit a turn to "throw rocks" at nearby players to slow down a foe. If a player landed on a square occupied by another player, he could "bite off hedz" and send that other player back to start. "Bitin's Off Hedz" was recommended for children 10 and up, and could be played by two to eight players at a time.

    Dizzy Dizzy Dinosaur

    • "Dizzy Dizzy Dinosaur" from 1987 was recommended for children ages 5 and up. The main game piece was a six-sided dice with the numbers one to five and a dinosaur face. Each player has five game pieces. If the dinosaur face came up on a dice roll, a green plastic "dizzy" dinosaur on the game board got wound up. When the wind-up dinosaur was released, it spun around the board at will. Any piece it knocked over had to start again. "Dizzy Dizzy Dinosaur" was for two to five players.

    Lost Valley of the Dinosaurs

    • "Lost Valley of the Dinosaurs" was made in 1985 and was first published in England. The players try to reach a hidden treasure in the valley and avoid the dinosaurs who live there. It was recommended for ages 8 and up because the instruction cards required reading skills. The game board had pop-up features that gave "Lost Valley" an extra dimension. "Lost Valley" was for two to four players.

    Dinosaur Island

    • The Parker Brothers game "Dinosaur Island" from 1980 had players search an island to get pictures of its elusive dinosaur residents. Two to four players rolled dice to move their pieces around the board. Some stops required players draw instruction cards as well. The cards contained random orders, such as sending the player to another spot or demanding a competitor move backward. "Dinosaur Island" was recommended for players age 7 and up.


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