Game Origins
In the 1940s, Milton Bradley accepted a proposal for a new board game called "Candy Land." It was the brainchild of Eleanor Abbot, a former polio patient who wanted to devise a way of entertaining sick children. It was first produced in 1949.
Aesthetic
The game board is illustrated with images of sweet confections, from gumdrops and frosted cupcakes to candy canes. The game's logo has been candy cane-striped since the first edition.
Card System
Unlike many other board games, progression in "Candy Land" is not dictated by the roll of a die---rather, players advance across the board by drawing cards.
How to Win
The game is played by two to four players, who race to see who can reach the end of the board first.
Strategy
"Candy Land" is a game of chance rather than strategy. Players can, in theory, win the game in only four turns, though the probability is very slim.