Assembly
A game of electronic Battleship contains a base board, a divider separating each player's half of the board from each other,168 white pegs (representing misses), 84 red pegs (representing hits), and 10 plastic ships (five for each player). Place four AA batteries in the slot on the board, then connect the divider in place. Each player should place their ships in position on their side of the board, then start programming the coordinates into the game.
Programming
When you turn the game on, a voice will say "Select Game." Press the first button to pick the first game and the second button to pick the number of players. When prompted, the first player should type in the letter and number of each coordinate containing a ship, and press the "Enter" button. Then it's the second player's turn; he should repeat the process that the first player just completed. When he presses "Enter," all of the coordinates should be locked into the game.
Playing
Players alternate turns until the game ends. On each turn, the player types in the coordinates into the Battleship board, then presses the "Fire" button. The game will play the sound of a missile firing. If it hits, the players will hear an explosion. Whenever a ship sinks, the game will announce it to both players. When one player sinks all of the other player's ships, the computer will declare the winner and play "Taps" for the loser.
Alternates
Electronic Battleship involves a pair of alternate player styles: one which lets a player's turn continue as long as he continues to score hits, and another that allows players to take a number of shots for each ship of theirs which hasn't been sunk. A third variation lets players create their own sequences. You can access these alternates at the beginning of the programming stage when the voice asks you to select the game; simply press the button matching the version you want.