Preparation
Each player puts his four marbles in the start positions. To decide who goes first, dice are rolled over the game board. The player with the highest number starts.
Starting
For a player to move a marble from the starting position, he must roll a one or a six. After his marble is out of the starting position, he rolls a dice during his turn and moves his piece across the game board.
Extra Turns
In Wahoo, when each player rolls a one or a six, they are allowed to take another turn and roll the dice again. There is no limit to the extra turns they can take as long as they keep rolling ones or sixes.
Capture
Each player is allowed to capture his opponents' marbles by landing on them. If he does, then the piece is sent back to the player's starting area. A one or six must be rolled again for the marble to be released.
Victory
A player wins at Wahoo by moving every single one of his marbles from his starting position to his end zone at the other side of the game board.