Things You'll Need
Instructions
Make a Cricket Board Game
Turn the sheet of paper so that it's horizontal in front of you, or choose landscape orientation in the page setup option on the computer.
Draw a table with 11 rows, 1 for each batsman, and 5 columns. This table should take up about half the height and most of the width of the paper.
Label the first column "batsman," the second column "runs scored," the third column "out," the fourth column "bowler," and the fifth column "score."
Draw a second table below the first with 6 rows, 1 for each bowler, 1 wide column for the names of the bowlers, and 20 narrow columns, 1 for each over.
Draw a tall, narrow table on the side of the board game with 20 rows, 1 for each over, and 3 columns. Label the columns "over," "runs" and "bowler." Write the numbers 1 through 20 in the rows of the "over" column.
Choose names for each of the cricket players, including the 11 batsman and the 6 bowlers. Write the names in the "batsman" and "bowler" rows.
Make the Cricket Score Card
Use a second sheet of paper to make a reference card for playing and scoring the cricket board game, or put the reference cards on the same paper as the board game if there is space.
Draw a table with 6 rows and 2 columns. Label the first column "die roll," the second column "batsman." This table shows what happens when you roll the die.
Write the numbers 1 through 6 in the rows of the "die roll" column, to represent the numbers rolled by the die. In the batsman column, write the numbers 1 through 4 in the first 4 rows, and 0 in the bottom 2 rows. The bowler may take wickets if the roll of the die is a 5 or a 6.
Draw a table with 6 rows and 2 columns. Label the first column "die roll" and the second column "out." This table shows what happens if a player is out.
Write the numbers 1 through 6 in the rows of the "die roll" column, to represent the numbers rolled by the dice. In the out column, write "keeper" in the first 2 rows, "caught" in the third row, and "bowled" in the last 3 rows. If the player is caught out, roll 2 dice to determine the player number of the batsman who made the catch. If the total is 12, roll the dice again until the total is 11 or under.