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How to Play the Ancient Game of Pai Sho

The ancient game of "Pai Sho" isn't exactly ancient. It is the board game played by the characters of Avatar: The Last Airbender. The fictional game was created by the show's makers, Michael Dante DiMartino and Bryan Konietzko. They took inspiration for "Pai Sho" from "Ikebana" oriental flower arranging. Although it is one of the made up games for a show, it can be played in real life.

Things You'll Need

  • Pai Sho Board
  • 3 White dragon tiles
  • 3 white lotus tiles
  • 6 jasmine tiles
  • 6 white lily tiles
  • 6 white jade tiles
  • 6 rose tiles
  • 6 chrysanthemum tiles
  • 6 rhododendron tiles
  • 3 knotweed tiles
  • 3 wheels
  • 3 rocks
  • 3 boats
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Instructions

    • 1

      Make a Pai Sho board. The board is circular with a grid pattern of 18 x 18 inch squares. It has a diamond shape in the middle that is divided into quarters. White and red are at opposite corners. The board consists of 256 spaces.

    • 2

      Arrange your game pieces to generate "harmonies" to gain the most points to win the game. Flower tiles are placed along side other tiles (harmonies) that correspond with that flower. When they don't go together, the tiles are in "disharmony." Sets of harmonic tiles are worth 1 point, while the owner of the tiles loses a point for each pair in disharmony.

    • 3

      Move only one in four different ways during your turn. You may either play one piece on an intersection, or move up, down, right or left to an adjoining intersection. Rotate the tiles on the wheel going clockwise or "pass" your turn.

    • 4

      End the game when either all players pass in a row or all the tiles are used. Add and subtract the points for all the harmonies. Add red flowers that are on red spaces. White on white receive an extra bonus point. Any piece within three spaces of a White Lotus tile also gets an extra point. The player with the highest points wins.

    • 5

      Know the difference in harmonies and disharmony's of each white flower tile. The white dragon flower is in harmony with the lily and rose, but disharmonious with the rhododendron. The white lotus is a wild card and neither harmonic nor disharmonious with any other tile. Jasmine goes with the lily and rhododendron, but not the rose. Lily is harmonic with white jade and jasmine, but not with the chrysanthemum. White jade shares harmony with the lily and rose and is disharmonious with none.

    • 6

      Learn the harmonies and disharmony's of red flower tiles. The red rose is in harmony with white jade and chrysanthemum and in disharmony with jasmine. Chrysanthemum goes with the rose and rhododendron tiles, but not lily. And the rhododendron is in harmony with chrysanthemum and jasmine, but in disharmony with white dragon.

    • 7

      Use non-flower pieces strategically. Use a knotweed tile to make your opponent's tiles have no value. Knotweed tiles can't be moved. Any piece next to a knotweed at a right angle is dead. When a wheel is played, all the pieces around it will rotate clock-wise. Players lose a point for each wheel they have on the board at the end of the game. Boats push as many as two other pieces at right angles if there is an empty space behind the second piece. Pieces that are next to an opponent's rock cannot be moved or played.


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