Things You'll Need
Instructions
Discovered Check
Windmill attacks often start with a series of forced moves, pushing the king into a position from which he can move to one square only, and on which he is vulnerable to a discovered check. Discovered check happens when one piece, called the masking piece, is blocking the attack by a second piece, called the masked piece, of the same color on the opponent&'s king. If a knight is on a square next to a king blocking a bishop that could threaten the king, and the knight is moved, presto! Discovered check. If the masking piece is in a position to take another piece, this makes the discovered check all the more powerful.
The power of a discovered check lies in the fact that the offensive player has many options for the masking piece. For example, it can be used to take material (the defender&'s pieces) that would normally be protected because the defending player is forced to move the king or block. She can&'t use the move to take the masking piece, but must deal with the check.
After forcing the king to move and doing some damage, the masking piece moves back to the same square from which it originally blocked the attack. The masking piece must also attack the king again. For example, if the white king were on f1 next to a white rook on e1, and behind white pawns on g2 and h2, a knight is on f2 blocking an attacking black bishop on e3. If the knight is moved, the king comes under attack and must move to h1 (see Resources 2 for explanation of chess board numbering).
The final step is to move the masking piece back to the original square from which it began the attack. This forces the opposing player&'s king back to it&'s original square, and the entire sequence can repeat, with the masking piece again wreaking as much havoc as it wants.