Find the Ferret
Once you get on the train at the start of the game, your first task will be finding a ferret that's hiding in your compartment. First, click on your purse. Next, click on the blanket. Finally, click on the blue curtain on the right to reveal the ferret once and for all.
Rearrange Globes
Rearranging eight globes into a specific order will win you a hidden letter. Beginning at the first globe on the far left, number the globes one through eight. Leave the first globe alone. Click the seventh globe and drag it into the second position. Click the globe that's now in sixth position and drag it to the third position. Move the globe in the fifth position to the fourth position. Drag the globe in the sixth position to the eighth position. All the globes should now be in their correct locations, earning you the hidden letter.
Cellphone Repair
To fix the broken cellphone, you must first collect the sim card, the battery, the phone back and the main phone body. You'll need to use your pen to help pry the sim card out from under the table. Now drag the sim card over the phone body. Next, drag the phone body over the battery and then the back. The phone's now in working condition.
Amusement Park
At the amusement park, you'll need to find five keys to repair a broken fortune teller machine. You'll find the first key in the fortune teller's arm with the missing hand. Clicking on the fortune teller's stomach uncovers a second key. Find a gear hidden under the fortune teller's turban. Place the gear in his stomach. Turning the gear will cause the fortune teller's hand to open, revealing a sapphire that fits in his turban. Turning the gear again opens the fortune teller's mouth, exposing a third key. You'll find the fourth and fifth keys on the two lamps next to the fortune teller's head. Place the keys in the five keyholes around the outside of the machine. Click the middle key on the left side of the screen and then click the middle key on the right side of the screen to turn on all the machine's lights. Now click on the Roman numerals in the bottom corners of the machine until they read VII and V. This will acquire the crystal ball, which belongs beneath the fortune teller's right hand.