Things You'll Need
Instructions
Visualization
Sketch a map. Use a sketchbook or digital program. Draw islands, bodies of water and mountains.
Draw markers for where developments will be. Use small squares for major areas, circles for towns and rectangles for large cities.
Create routes. Draw lines along the paths where trainers will travel. Connect cities, towns, forests, caves and other landmarks.
Names and Details
Create a name for your region.
Label the routes and major points on your map. Number routes and give towns/cities distinct names.
Develop the regional Pokedex. Use custom species, pre-existing species or both.
Create at least eight gyms. Give each gym a distinct leader, team, theme and trainers. Design a badge for each gym.
Write an introductory paragraph that describes the story behind your region. Discuss its history, geographical elements and dominant Pokemon types. Create a plot that will guide trainers through your region.
Small-Scale Development
Formulate the beginning of the story. Design two heroes and three starters for players to choose from.
Design each individual town/city. Add a Pokecenter, Pokemart, Gym (if applicable) and other smaller buildings.
Establish routes. Refer back to your map and flesh out the grass areas, trails and trainers found in each section.
Pick which items can be found in your region. Place these items with characters and homes, as well as in hidden areas.
Create side quests. Legendaries, rare items, contests and battle rooms are all examples of side quests.