Bible Battle
This game is played the same as capture the flag. The difference, however, is this game features Bibles. Players are divided into two teams. Each player holds a Bible in his or her hand, and whenever a 'battle' ensues, the game leader calls out a Bible verse or a book in the Bible. The first team member who gets the right answer gets the point. The team with the most points/correct answers wins the game.
Human Foosball
This one doesn't come with a Biblical lesson, but it does teach discipline. Human foosball requires players to stay in a straight line represented by 10 tape strips on the floor. The players are divided into two teams, which line up on the tape strips facing each other. The leader drops a ball onto the floor and the players move from side to side, staying on their tape line and kicking the ball into the opposing team's goal. The team that scores the most goals in a specified period of time wins. You can liven up the game by playing some up tempo contemporary Christian or gospel music while the game is under way.
Bowling Pin Dodgeball
This variation on the traditional game is a great way to teach children the story of Paul and Silas' escape from prison or Gideon's triumph over seemingly insurmountable odds. Tape is placed on the floor to divide the playing area in half and to cordon off "jails" in the far corners of each half. Three plastic bowling pins are strategically placed in each half. Team members use sponge balls to members of the opposing team. If anyone knocks down one of the six plastic bowling pins in the playing area, the players on the opposing team who are "in jail" are released. The game is over when all of the members of one team are "in jail" or when all of the bowling pins on one side of the territory are knocked down.
Dangerous River
Ever hear the riddle about the three missionaries and three cannibals who had only one two-passenger boat between them, but the all had to cross the river? Well, this game helps make it real for your church group and it's a great team builder. There are some differences, however. Each of the two teams has two scooters to represent the boat. Strips of masking tape represent the shorelines. Each team has a 20-foot length or rope to help navigate across the "river." The object of the game is to get every team member to the other side and back without anyone falling into the piranha- and crocodile-infested river. Both teams line up on the same shore at the start of the game. Two team members board the scooters and use the ropes to pull themselves across the river hand over the hand. When they reach the shore, one member from each team returns both boats to the original shore. This continues until all children are back to the shore where they started. If anyone falls off the scooter, they must walk back to the shore from which they started. The game is over when all of the members from one team are safely back on the shore where they started.