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How to Make Your Own Coaster Games

Video games are undoubtedly a popular form of entertainment in today's digital era. Among popular game genres are coaster games, also known as coaster simulators, which mimic the experience and feel of a real-life roller coaster ride. As such, players are typically given the opportunity to test multiple rides, as well as ride more advanced and longer coasters through in-game rewards. To make your own coaster games, several tools must be used to effectively combine your ideas and convert them into a video game.

Things You'll Need

  • 3D modeling tool
  • Programming language/tool
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Instructions

    • 1

      Plan your coaster game's concept. How many coasters will there be? Will they be instantly available or unlocked through various tasks given to the player? How will the overall experience progress as players ride each coaster? Once your coaster game ideas are analyzed, you can properly execute them into the final version of the game.

    • 2

      Design your coaster game models. All game characters and objects must be created with a third party 3D modeling tool. The development of such varies greatly by application, but the end result can always be achieved through any program you wish to use. Various prominent tools include Blink 3D, Bishop 3D, 3D Canvas and Blender. Once designed, save your models through the application's main menu or saving option within its user interface.

    • 3

      Import your finished 3D models through a game development tool or all-purpose programming language program. A development tool is essentially one of the more difficult steps in creating your coaster game. Once all models are imported through the program's main "Open" menu or user interface, assign all necessary scripts to bring them to life. For example, input a set of behavioral patterns such as the coaster's speed, the length of time it would run, as well as any consequences for achieving or failing any given task. The scripting and programming itself varies by program, though popular choices for games include DarkBasic Pro, GL Basic and Game Studio.

    • 4

      Save your progress, export your coaster game and test it. The testing process consists of playing through your own creation to detect potential issues or inconsistencies. Ensure you perform every task previously scripted. If changes are needed, make all necessary modifications through the programming tool of choice and overwrite the outdated version exported.


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