Body Snatcher
Wearing his vest backward, one "Body Snatcher" pursues "victims" in this team dart tag game. Non-"Snatchers" have 15 seconds to run from the "Snatcher" before the "Snatcher" comes for them. When non-"Snatchers" tag the "Snatcher," the "Snatcher" counts aloud for 15 seconds and remains frozen for that duration. If the "Snatcher" tags non-"Snatchers," the non-"Snatchers" become "The Corrupted" and, like the "Snatcher," turn their vests backward in the process and freeze for 15 seconds when tagged. The last non-"Corrupted" player remaining becomes "The Super Body Snatcher" and starts pursuing all other players.
Capture the Flag
In this dart tag version of "Capture the Flag," two teams try stealing the opposition's flag and bringing it to their home base. Play begins after each team sets up a flag at its home base. Tagged players--whether holding a flag or not--must stop and return to their home base, resuming play after counting aloud for 20 seconds. If a player drops the opposition's flag to the ground, the opposition may try returning the flag to its home base. The first team to bring the opposition's flag to its home base wins.
Dishonorable
Wearing a vest but not carrying a gun, one player serves as "The Rabbit" in this dart tag game and has one minute to run and hide before other players start pursuing her. If players tag "The Rabbit" once--or however many tags players agree upon, "The Rabbit" freezes; at this point, all players freeze and "The Rabbit" switches places with any player of her choice. Play resumes with a new "Rabbit."
Double Duty
Players preload their guns and start this one-on-one game with their backs to each other. After walking 10 paces and counting each pace aloud, players turn around. Standing in place, players launch their darts at each other. Once players have no dart tags left, the player landing the most tags on his opponent wins.
Immobilizer
In this one-on-one dart tag game, players try to retain use of both their arms during battle. After preloading their guns, players aim darts at their opponent's front shoulder color-coded areas. If players land a dart in their opponent's targeted area, the opponent loses use of that arm and may only use her other arm to load or launch her gun. The player immobilizing both opponent's arms wins.
Shield Breaker
"The Mark" depends on his shields to protect him in this team dart tag game. One player from each team wears his vest backward and serves as "The Mark," while his teammates act as shields, taking tags meant for him. While shields may take multiple tags for "The Mark," they must freeze and count 15 seconds aloud before resuming movement. The game ends if "The Mark" gets hit with one tag.
Skill Shot
Players try scoring the highest number of points in this one-on-one dart tag game. After preloading their guns, players aim darts at numbered areas on their opponent's vest. If players land dots in non-numbered areas, the darts remain on their opponent and count as zero points. Players may reuse darts that do not land on vests. The game ends when players land all darts on their opponent's vest. The player scoring the most points wins.