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Silly Scavenger Hunt Ideas

Plan a scavenger hunt that takes nothing seriously to add some fun to your next party or get-together. Look around your house for unlikely objects to put on your list. If the only thing you see is a sinkful of dirty dishes, you shouldn't be planning a party. But seriously, folks, all you need is a warped sense of humor and a slanted look at everything around you to come up with a successfully silly scavenger hunt.
  1. Pet Supply Hunting

    • Make a list of pet supplies for your guests to track down, for example, a well-chewed tennis ball, a litter scoop (preferably clean), two sunflower seeds, a Frisbee, one dog biscuit or cat treat, a birdcage mirror and a leash. Make things interesting by limiting the search to your neighborhood (with your neighbors' cooperation) or allow the searchers to look anywhere, including pet-supply stores.

    Big 'Game' Hunting

    • You don't have to go on a safari to plan this one. All you need is a list of board games and a particular piece from each one. For example, an "E" from a Scrabble game, a boot from a Monopoly game and a pink wedge from a Trivial Pursuit game. Throw in a card or two from Old Maid and Uno, a timer, one jack and one marble. Limit the search to one neighborhood, several blocks or the whole town. Make it a virtual scavenger search and accept emailed lists of sites where the participants found the items.

    People Hunting

    • Things can get interesting when people are both the hunter and the hunted. If you're holding a scavenger hunt for family members and friends, put some of them on the list. Rather than specifying a particular individual, use a generic description such as "one aunt" or "one college roommate." This type of hunt will work well for a city-sponsored event or charity fundraiser, as long as it's well-publicized beforehand so that the hunted people know what's going on. Expand your scavenger list to include a doctor, a fireman, a store clerk and so on. Rather than having the hunters drag their prey along with them, or risk losing a "catch" due to mistrust or time constraints, have the hunters give each found person a ticket to appear at a central location to check in.


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