Instructions
Setup
Pop the cardboard pawns out of the part sheets and place them in the pawn stands. Have each player choose a character pawn and place that character in the "Go" space on the game board.
Give each player 10 plastic houses. Place the deck of "Chance" cards face down on the game board.
Choose one player who will be the banker. This person will be responsible for giving each player: five $1 bills, four $2 bills, three $3 bills, one $4 bill and one $5 bill. The banker will also take care of all banking transactions throughout the game.
Roll the dice. The player who rolls the highest number takes his turn first.
Playing the Game
Roll the dice and move your pawn that number of spaces. Follow the instructions on the space.
Pay the banker the amount that is shown on the game board space if the space is not owned. You will also place one of your plastic houses on the space. You will then collect rent from other players who land on this space.
Pay the amount on the game board space as rent to another player if the space is already owned by another player.
Collect a $2 bill each time you pass the "Go" space.
Roll again if you land on the space that says "Roll Again."
Pay $2 after landing on the Happily Ever After Potion space to drink the potion. This money should be placed on the game board area that says "Mr. Monopoly's Loose Change."
Land on the "Lunch" space and you will remain on this space until your next turn.
Place $3 on the "Mr. Monopoly's Loose Change" area when you land on the "Go to Lunch" space, and then move your pawn to the "Lunch" space.
Draw a "Chance" card if you land on the "Chance" space and follow the instructions on the card. If your card reads "Free House," look at the card color and see if you can place one of your houses on the landmark spaces if both landmarks are not owned. If the spaces are owned and have two colored houses on them, you can replace one of them with one of your own. If the landmarks already have the same color houses, you need to discard the Chance card and draw a new one.
Declare a winner when the first player runs out of money. The remaining players tally up their money. The player with the most money is the winner.