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Visual Memory Games for Kids

Visual memory games work with the majority of data people receive, since up to 90 percent of information people take in is visual, according to the Visual Teaching Alliance. These games give players&' brains practice in storing and recalling spatial, linguistic, color, numerical movement and other physical information. They are important to child development because they help develop concrete neurological pathways in a child&'s brain.
  1. Mirror Mirror

    • Mirror Mirror, also called Copy-Cat and Follow the Leader, is a visual memory game in which a child has to repeat any physical activity that the leader does. The physical activity can be something simple like touching a body part or making a funny face. It also can be complex, such as a series of claps, sprints and jumps. This game, which encourages the development of gross and fine motor skills, may also be played with groups of children.

    Find the Objects

    • Find the Objects is a visual memory game that works with any items that may be hidden. The leader puts selected items under cushions, in cabinets and other good hiding places. The child watches the leader do this. Then the leader tells the child that he needs to get all the objects back again. The leader asks the child to get one object at a time. This requires that the child remember where the leader put each thing. The leader can make variations of the game such as asking the child to find a hidden object with a certain color or having her try to remember how many items were hidden in each room. The more items the leader hides, the more complex the game becomes.

    Do You Spy?

    • Do You Spy? is a memory game a child and leader can play anywhere. It&'s best to play when the child is in a new or less-frequented place. The leader gives the child 30 to 60 seconds to study his environment. After this time is up, the child has to close and cover his eyes. Then the leader says, "In your memory&'s eye, do you spy [object]?" (The leader can ask for colors, numbers, shapes or other factors--she isn&'t limited just to object names.) The child says yes or no based on what he remembers being in his environment. Then the child opens his eyes to see if he is right or wrong. The leader points out where everything is after the child&'s response.


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