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Marble Game Instructions

There are several different variations of marbles. The oldest, traditional and most popular version of the game is called ring taw, otherwise known as ringer. This game of marbles should not be played by children under three years of age since it could result in a choking hazard. The rules are somewhat complex but most children understand how to play on their first try.
  1. Setting Up

    • You will need to decide how many players there will be in your game of marbles. Marbles can be played with 2 to 12 players split into two teams.

      Create a circle somewhere between 1 and 6 feet in diameter. The measurements are up to you, depending on how hard you want the game to be. The bigger the circle is, the harder the game play will be. You can create the circle by drawing it on a surface. If the weather is nice you can play outside and use sidewalk chalk. Otherwise you can also tape down string.

      Next, arrange the marbles inside the circle. 13 to 49 marbles should be used. The amount is up to you. If you decided to use a bigger circle and the maximum number of players, it is a good idea to use the maximum amount of marbles. These marbles should be approximately a half an inch in diameter. You can arrange the marbles in a certain way, such as a circle, packed together or in the form of an x or a cross. Or you can just throw the marbles in the circle randomly.

      Each player will need a marble that is larger than the marbles inside the circle. This marble is sometimes referred to as the ̶0;shooter̶1; or the ̶0;tolley.̶1; Now you are ready to play the game.

    Game Play

    • The goal of the game is for your team to collect more marbles than the opposing team. To accomplish this, each player takes turns flicking her shooter into the circle to try and knock a marble out of the circle. If the player did not succeed in knocking a marble out of the circle, her turn is over. If she knocked her own shooter outside of the circle, she may pick it up and use it wherever on their next turn, but if her shooter remains inside the circle, she must leave it there. If the player succeeds in in knocking a marble out, she collects the marble and is rewarded with a second turn. The second turn is taken from wherever her shooter landed. If the opposing team knocks your shooter out of the circle, they then win the marbles you have won previously. When there are no marbles in the circle, the game has ended. The teams then count their marbles, and the team with the most wins.


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