Things You'll Need
Instructions
Put five dice in a cup.
Assign the following designations: 6 = Ship, 5 = Captain, 4 = Crew. You need a Ship before you get a Captain, and you need a Captain before you can have a Crew.
Roll all five dice. If you roll a 6, you have your Ship. You may either pull that dice out of the cup and secure your Ship or put it back into the cup and hope you roll another 6 along with a 5 and 4.
Toss the dice up to three times on your turn. Your goal is to get the Ship, Captain and Crew in order. Once you have them, the last two dice (the Cargo) are totaled for your score.
Score zero if you don't complete the set.
Win by having a higher score than your opponent after you both roll the dice.