Things You'll Need
Instructions
Pick values between -1 and 1 at which to evaluate the inverse cosine. For example, you could pick -1, -0.5, 0, 0.5 and 1. The exact values do not matter, but you should pick about five points.
Evaluate the inverse cosine at those points. You can do this on a scientific calculator, the inverse cosine key may be labeled "acos," "cos^-1" or "arccos." For example, arccos(-1) = 180, arccos(-.5) = 120, arccos(0) = 1, arccos (.5) = 60 and arccos(1) = 0.
Make tick marks on the x-axis (the horizontal one) at equally spaced intervals between -1 and 1. These need not match the points chosen in Step 1, but in the example, they do match.
Make tick marks on the y-axis (the vertical one) at equally spaced intervals between 0 and 180 degrees.
Plot the points on your graph, using the tick marks from Steps 3 and 4 as a guide.
Connect the points with a smooth curve.