Tessellations are patterns of polygons that fit together like a puzzle to cover the area of a plane. Tessellations are coded to help identify and explain the pattern in a mathematical way. All codes for tessellations will have between three and five digits. Common tessellations are 3-3-3-3-3 for equilateral triangles, 4-4-4-4 for squares and 5-5-5 for honeycomb-shaped hexagons. The starting number does not matter, but the sequence of numbers does, meaning a 3-4-6-4 tessellation is the same as a 6-4-3-4.
Instructions
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1
Select one vertex in the middle of the tessellation. Because of the nature of a tessellation, each vertex will be alike, so it doesn't matter which one is selected.
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2
Count the number of polygons that meet at the vertex. This will be the number of digits in your code.
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3
Count the sides of each polygon that meets at the vertex. List these in order, separated by a dash. This is the code of the tessellation.