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LeapFrog Tag Games

The LeapFrog Tag system provides children ages four and older with an interactive reading experience. With a Tag pen and a library of Tag books, children can learn how words sound and how sentences come together every time the pen touches the page. Each Tag book contains activities related to reading comprehension, but specific Tag puzzle books and Tag boards engage children in various educational games.
  1. Game Books

    • As of 2011, LeapFrog has two game books within their Tag library. The "Pixar Pals Puzzle Time" book, which includes popular Disney-Pixar characters like Nemo, Lighting McQueen and Buzz Lightyear, contains 18 games centered around building math, science and reasoning skills. The "Penguin Puzzle Time" book, which features Nickelodeon's "The Penguins of Madagascar" characters, includes 17 games that focus on teaching concepts of time, as well as building memory and classifying skills.

    Map Boards

    • As of 2011, there are two Tag maps in which children can identify the states that make up the U.S. or the countries that make up the world. Both maps feature two interactive sides, 10 games and various points of interest to learn about. The Tag "United States of America Map" allows youngsters to tap on various people and animals across the board to find out what the characters eat and how they play in their particular state. In the Tag "World Map," not only can children tap on people in various countries but also hear how the characters say "hello" in their native language.

    Board Games

    • The Tag system offers two interactive board games -- as of 2011 -- that feature removable game pieces in order to construct silly sentences or to spell words. These one-side mats allow children to hear their creations with the tap of their Tag pen. The "Funny Phrases Game" teaches sentence building and word recognition. Five slots at the bottom of the board can be filled with adjectives like "dizzy" and "grumpy," nouns like "turkey" and "princess," and verbs like "slurps" and "wiggles." The "Super Speller" mat has four slots at the bottom to allow children to create two-, three- and four-letter words. When a child removes a letter tab, underneath lies an animal whose name begins with that specific letter.

    "I Spy Imagine That!"

    • The Tag book "I Spy Imagine That!" is based on the game I Spy, in which a person vaguely describes something he sees, and everyone else has to guess what it is the person is looking at. This particular Tag book reads less like a story and more like a riddle that requires an answer. One sentence, which begins with "I spy," runs across the bottom of two pages and invites the reader to tap on the items mentioned in the sentence. The items in question are cleverly hidden within elaborate pictures, so the child has to concentrate and remember what it is she has to find.

    Improvise

    • If the only Tag books that you have are regular storybooks, create your own game with your child. Select a page and have your child tap each word with the pen to hear the sentences and story. Then, ask your child to point to a specific word on that page. If your child already has a grasp of reading, play more comprehension-type games to test his recall skills. After he finishes with the book, select a couple sentences from any page and ask your child to describe what events led up to that point in the story and/or what events follow.


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