"Bubble Bobble"
Invented by Taito in 1986, "Bubble Bobble" revolved around two dragon heroes, Bub and Bob. The heroes fought enemies by encasing them in blue and green bubbles, popping them and collecting ice cream and bananas that appeared in their place. The player's goal was to advance to higher and more challenging levels, at which point Bub and Bob successfully rescued their girlfriends.
"Summer Games"
The original "EPYX Summer Games" originated around the 1984 Los Angeles Olympics. It featured a variety of Olympic events, such as diving, gymnastics, cycling, track and field and even skeet shooting. Players compete in events by performing complicated maneuvers on the joystick. "Summer Games" was followed by popular spinoffs such as "Winter Games" and "California Games."
"1942"
"1942" took place during World War II. Players used their joystick to pilot a Lockheed P-38 airplane, shooting down and defending themselves from oncoming Japanese bombers, kamikazes and other aircrafts. The game scrolled vertically so that enemy aircrafts appeared from the top of the screen. Upon completing each level, the player landed in an aircraft carrier and moved on to the next of 30 levels.
"Donkey Kong"
"Donkey Kong" was one of the first games to feature the well-known character from Nintendo's famed "Super Mario Bros.," though in this game his name is Jumpman. The player's goal was to help Jumpman complete four levels and rescue his girlfriend, Peaches, from an enormous gorilla. Jumpman leapt over barrels, climbed ladders and avoided pies and fireballs thrown by Donkey Kong to reach the top of the screen in each level.
"Maniac Mansion"
"Maniac Mansion," produced by George Lucas of "Star Wars" fame, was one of the most popular Commodore 64 games of its time. The plot involved Dr. Fred, the mysterious owner of a mansion who has kidnapped a girl named Sandy. Dave and two friends go on a quest to rescue Sandy by moving through the rooms of the mansion and engaging in a text-based adventure similar to the early "Zork" games in its use of logic puzzles and strategy.
"Spy Vs. Spy"
"Spy Vs. Spy" was a two-player game where the ultimate goal was to secure a top-secret briefcase and escape an airport while preventing an opponent from doing the same. While Player 1 searched the airport for necessary escape items, Player 2 tried to prevent this by planting bombs and rigging doorways with buckets of acid. In stalling his opponent, a player gave himself more time to plot his own escape.