Instructions
Trial and Error
Start the Mummy Maze page and begin a new game. The program may need a few minutes to load.
Plot a route from your character's location to the exit (which looks like a patch of light on floor). Test that route and see where the mummy is, and determine where he gets you. He will try to walk directly towards you, so you can use walls to block his approach.
Reset the maze. If you haven't escaped it already, plot a new route that will block the mummy behind a wall, and try it. There is no penalty for resetting and trying again.
Repeat until you plot a route that will escape. Then try the same method on the next level.
Maze Solver
Load the maze solver (see Resources for link), if you get completely stumped on a particular maze.
Look at and memorize the layout of the maze. Use the wall tool on the program to recreate the maze on the maze solver.
Place any pitfalls or traps, the exit, and the mummies on your problematic maze.
Double-check the maze against your solver layout, then click the "Solve" button. After processing, the solver will present you with a list of moves in red letters. "R" stands for right, "L" for left, "U" means up, "D" means you need to move down, and "W" is a wait command. You can perform this by clicking on your character instead of a tile.
Perform the moves listed on the solver in your version of the maze.