"Neon Genesis Evangelion"
"Neon Genesis Evangelion" is a series that focuses on 14-year-old Shinji Ikari who pilots a giant mechanized robot to battle aliens. Design Shinji Ikari as well as his mech robot. You can also design Rei, Asuka, Misato, Gendo Ikari and other important characters in the same way. Create moves that correspond with their characters and their mechs. Craft a plot that follows the basic plot of the series. Use the design software with Mugen to create cut scenes between each fight the follow the plot.
"Spirited Away"
"Spirited Away" follows the story of a 10-year-old girl named Chihiro as she moves through a fantasy realm in a bathhouse. Focus the game on brightly colored visuals that shift and move as you play. Completely change the layout of worlds as you play randomly. This helps to re-create the fantastic and disorienting world she travels through during the movie. Create shape-shifting characters like Haku, Yubaba and Kamaji. Design different move sets for each different shape.
"Rurouni Kenshin: Reminiscence"
"Rurouni Kenshin: Reminiscence" focuses on the story of a wanderer named Himura Kenshin in the late 1800s. Focus on this character in the game, making him the only playable character at the beginning. Create realistic worlds that match the realistic look and feel of the anime. Introduce characters like Kamiya Kaoru during cut scenes. Design the game as a sword fighting game, as this is the focus of the series. Include block attacks as well as thrust and parry moves.
"Akira"
"Akira" focuses on a bike gang in Japan that accidentally releases a psychic power that nearly destroys the world. Kaneda is the game leader and his friend, the character "Tetsuo" unleashes this power and cannot control it. Focus the game on stopping this character with Kaneda. Alter the appearance and power of his character after each fight as he mutates due to his power. Make him more difficult to defeat with each battle until he mutates into the citywide blob seen at the end of the movie. End the game with this character.