Hobbies And Interests

How to Make a Game in Ogre

The Object-Oriented Graphics Rendering Engine, or OGRE, is a free program used to render graphics for video games and other animation projects. It's not a complete video game engine since it doesn't handle tasks like game physics or sound support, so designing a game in OGRE involves using a variety of supplemental software tools.

Things You'll Need

  • OGRE
  • Video game engine
  • 3-D graphics design software
  • Importer programs
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Instructions

    • 1

      Design your first scene by using 3-D software such as 3DS Max, Maya or Speedtree. Pay attention to how closely your characters will need to interact with the scenery so you keep file size under control. If you want a backdrop of distant mountains, they'll need far less detail than a graffiti-covered wall that your hero will be thrown against.

    • 2

      Create your characters in 3DS Max, Maya or another program such as Carrara 3D or Poser. Avail yourself of the vast libraries of costumes, props and other items available at online sites such as DAZ 3D or Renderosity. Rig your characters' joints and movement limits and include them with the character files for transfer to OGRE.

    • 3

      Import your characters, scenes, props and any other files you've created for your game. The OGRE design team recommends downloading OgreMax, which is a suite of importers, viewers and other tools that specifically support OGRE and help designers who work in 3DS Max and other popular design programs.

    • 4

      Integrate your work with your preferred video game engine. The OGRE team recommends NeoAxis, but many others are available, such as Blender, Quake Engine and the Flexible Isometric Free Engine.

    • 5

      Test your game among friends and family first. When it's ready, issue it as a beta version either to select game testers or in a forum where you can receive honest feedback. Work out the bugs and offer your completed game for distribution.


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