Things You'll Need
Instructions
Download a pixel-based or "MineCraft" construction program, such as MineCraft Structure Planner.
Locate an image of Anubis as a reference guide.
Manually input the blocks into "MineCraft" structure planner to create the first and lowest layer of the statue. If the statue were standing, this layer would include the bottom-most parts of his feet.
Create a new layer by clicking "Add layer." In this layer, input the blocks that are one plane higher than the previous layer. For a standing statue of Anubis, this would include the middle or tops of his feet, or his ankle, depending on size.
Continue building layers upwards, adding blocks and editing as you see fit to create a smooth and continuous body structure. When you reach the shoulders, build the tops of the arms, and then build the arms back downwards. It will be easier to visualize the arms and maintain correct proportions if you build downward from the shoulder, rather than starting at the fingertips and working upwards.
Finish building the statue upward to create the head.
Revise the structure by editing blocks on each layer until you are satisfied with the results. This is a very personal and artistic process, so there is no wrong or right way to build a statue. Utilize your best artistic talent to imagine the contours of the body, the pose, and the overall intended effect of the piece.
Fill in the blocks in the planner with the appropriate blocks that correspond to your image. Good colors for Anubis are black for his skin, white for his cotton clothing, and blue and gold for his jewelry.
Save the project by clicking "Save All."
Open "MineCraft."
Build the structure by placing blocks of the appropriate color in exactly the same order as the pixels on your image. For example, use gold blocks for gold and wool blocks for white. Use the "Zoom In" feature in Minecraft Structure Planner to determine the exact pixilation order of your image.
Follow the blueprint by recreating each horizontal plane and slowly working upwards. Build each layer of the model until the structure is complete.