Instructions
Open ""ROBLOX" studios.
Create an object by dragging bricks into the game world from the "Objects" tab on the right of the screen or locate one of your built objects you wish to animate.
Expand the "Workspace" tab on the right of the screen.
Group the objects you wish to animate by dragging your mouse pointer over the objects in the game world, right-clicking, and selecting "Group." This action will enable you to animate all parts of a creature model, rather than just one brick that composes it.
Expand your character model folder under "Workspace."
Copy the "Humanoid" folder.
Locate the folder of the grouped objects under "Workspace" and expand it.
Paste the "Humanoid" folder in the folder of the grouped object. This action will imbue the inanimate object with animate traits, such as health and a movement speed. The creature will be a blank slate you can program however you like.