Hobbies And Interests

How to Get Haer'Dalis

In the game "Baldur's Gate II: Shadows of Amn," the Non-Player Character (NPC) Haer'Dalis is a chaotic neutral tiefling bard obtained by completing two quest chains starting in the Bridge District of Athkatla. After you complete the quests, Haer'dalis can be added to and removed from your party as needed.

Instructions

  1. Questing for Haer'dalis

    • 1

      Watch the play in the basement of the Five Flagons Inn in the Bridge District. After the play ends mid-scene in disarray, follow the manager, Raelis Shai, backstage and speak with her. She gives you the quest to retrieve Haer'dalis from the wizard Mekrath in the sewers below the Temple District.

    • 2

      Go to the sewers. The entrance to Mekrath's lair is through an unlocked secret door in the northwest area, between Tarnor the Hatchetman's party and the entrance to the Cult of the Unseeing Eye.

    • 3

      Head upstairs to Mekrath's lair. Kill some weak mephits in the library and loot the bookcases. Go through the eastern door and turn left. After looting the chests, head north and kill a fairly strong party of Yuan-Ti mages and salamanders. Continue north. Loot Haer'dalis' gem from the trapped altar in a room to the right. Ahead will be Haer'dalis, who is mind-controlled by Mekrath.

    • 4

      Reverse course and head south to find Mekrath. You can kill him or, for better experience, do a quest for him that involves heading back down to the sewers and killing an imp to retrieve a mirror.

    • 5

      Head north after dealing with Mekrath. Haer'dalis will meet you and join your party if requested, or head back to the Five Flagons Inn basement.

    Astral Prison Quest

    • 6

      Talk to Raelis Shai in the Five Flagons Inn basement after freeing Haer'dalis. Agree to help her open the conduit. The entire stage troupe will be abducted by a bounty hunter and taken to the Astral Prison. Rest and buff up before you follow them through the portal, as you will have a hard fight the instant you emerge.

    • 7

      Head east through the Astral Prison. The first room after the portal contains the Flaming Pit, into which you will need to drop the Mastery Orb that you will obtain from the Master of Thralls. Avoid the pulsating blobs on the ground and kill thralls. At the far eastern room, turn north and kill the pet wyvern, and then some elementals.

    • 8

      Rest before heading west from the wyvern perch to a harder fight with the Master of Thralls. After killing the Master, loot the Mastery Orb from his corpse, and run back to drop it in the Flaming Pit. This liberates the thralls, who will start fighting the final boss.

    • 9

      Continue west past the room where you encountered the Master of Thralls to the room containing the Prison Warden. Kill the Prison Warden and loot the prison key from his body. Head west to the prison and use the prison key to free the acting troupe.

    • 10

      Talk to Raelis Shai. She ports you back to the Five Flagons. The troupe will leave the Prime Material Plane, but Haer'dalis will stay behind and offer to join your party.


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