Hobbies And Interests

How to Do The Tide Turns in Dungeons and Dragons

"The Tide Turns" is the final quest in the "Sentinels of Stormreach" adventure pack for the "Dungeons &Dragons Online" video game. This quest contains the final battle against the Blood Tide, a group of pirates that revive deceased crew members as zombies. Completing this quest is required to get the final reward for the adventure pack, a weapon or piece of armor chosen at completion. You can form a party of up to six players to complete this quest.

Things You'll Need

  • "Bargain of Blood" quest completed
  • "The Black Loch" quest completed
  • "Storm the Beaches" quest completed
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Instructions

    • 1

      Enter Sentinels Tower to start "The Tide Turns."

    • 2

      Walk up the stairs in the first room. Captain Tew is standing at the top of the stairs. He teleports away after you encounter him.

    • 3

      Walk back down the stairs, and exit the room through the door on the west. Take the south path at the fork, and follow this path until you reach the next room.

    • 4

      Talk to Tobras Jorn. He is located in the southern corner of the room you are in.

    • 5

      Follow the northern path through the steam tunnels. The doors blocking your path are opened by examining the valves in each section of the tunnels.

    • 6

      Follow the path until you reach the shrine. You can rest at the shrine to regain your hit points and spell points.

    • 7

      Exit the shrine room to the south, then follow the path east. Make the first right turn to start going south.

    • 8

      Follow the path south until you reach a large room. Blue barriers will block your way.

    • 9

      Use the lever on the north wall of the room to disable the barrier.

    • 10

      Exit the room through the east door, and continue walking down the east path. You encounter another shrine at a crossroad in the corridor.

    • 11

      Exit the crossroads through the east passageway. This path takes you to Captain Tew and Ahraatz-Ri.

    • 12

      Kill Captain Tew and Ahraatz-Ri - two water elementals aid Ahraatz-Ri during the fight. Captain Tew poses very little threat himself, while Ahraatz-Ri is a capable melee fighter and casts lightning spells to do additional damage. The water elementals support him by using cold damage spells. Kill Ahraatz-Ri first before focusing on the water elementals. The quest is completed after you kill Ahraatz-Ri and Captain Tew.


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