Instructions
Level up to level 10. You take you first job at level 10. As you level, you will need to distribute points to your character's stats. Do not put any into strength or intelligence, as Rogues do not use them. Magic Points and Health Points are not helpful to put points into either, as the stat bonuses of the Sindit will make up for them. Your dexterity needs to be at least 25 by level 10, or you will not be allowed to take the Rogue/Thief job. Luck is important, as this stat determines this class's attack.
Leave the starting area of Maple Island and travel to Kerning City. Walk to Southperry in Maple Island and speak to Shanks. He will offer to send you to Lith Harbor. Next to the boat will be a Ticket Booth where you can purchase a ticket to go to Kerning City.
Go to the Fusion Jazz Bar in Kerning City and speak to the Dark Lord. He will teach you to become a Rogue.
Buy a claw and throwing weapons. Until you take your second job, the claw will be your primary melee weapon, and throwing weapons will elevate your character from a Rogue to a Sindit.
Level up to level 30 by playing the game. Kill monsters, take quests and fight other players to get experience. At every level you will be given points to invest in skills. These are the recommended skills:
Lucky Seven: 20
Keen Eyes: 8
Nimble Body: 20
Dark Sight: 10
Disorder: 3
Take the Bandit job. At level 30, return to the Dark Lord. He will send you on a quest chain that results in your being able to take a second job. Choose the Bandit.
Buy a dagger and more throwing weapons. From this point on, daggers will be your primary melee weapon.
Level your Bandit to level 70. Your skill tree should look like this by level 70:
Dagger Mastery: 20
Savage Blow: 30
Dagger Booster: 20
Haste: 20
Endure: 20
Steal: 11
Continue playing. From this point on, the jobs you take and skills you invest in are up to personal preference. This gives you the ability to use ranged weapons like an Assassin while still using the immense close combat power of the Bandit.