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How Do I Get the Alchemists' Guild in Medieval II?

In "Medieval II: Total War," you can have a number of different guilds depending on your region's building priorities. You can build an Alchemists' Guild in your capital after you recruit enough gunpowder units. These are any units you can build that use gunpowder, regardless of whether they are standing with guns, operating cannons or mounted on cavalry. Guilds add bonuses to certain units in your region, and the Alchemists' Guild increases your gunpowder units' attack power.

Instructions

    • 1

      Click one of your regions. Click the "Recruitment" tab.

    • 2

      Right-click any gunpowder infantry or artillery icons to add them to your recruitment queue. Examples of gunpowder infantry include Janissary musketeers, Italian and Iberian musketeers, arquebusiers, hand gunners and Sudanese gunners.

    • 3

      Repeat Steps 1 and 2 with all of your regions.

    • 4

      Select "Yes" when prompted to build an Alchemists' Guild. This event may occur at any time once you've built a large amount of gunpowder units, and it may occur more than once. However, whether it occurs on a certain turn is unpredictable because the event is random.


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