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How to Do Fatalities in Killer Instinct

Originally released in arcades in 1994, "Killer Instinct" is a two-dimensional fighting video game in the mold of "Street Fighter" and "Mortal Kombat," both of which were also released about the same time. The game was later ported to Nintendo video game systems including the Super Nintendo and Game Boy. "Killer Instinct" includes optional finishing moves called "No Mercies," also known as "Fatalities" as they are similar to those included in "Mortal Kombat," which kill the enemy at the end of a fight. Each character has two No Mercies, the effects of which may differ by opponent.

Instructions

    • 1

      Choose your character. Since button No Mercies depend on button combinations the choice of character is important in completing the move.

    • 2

      Deplete the opponent's second life bar. When the opponent's life bar is emptied for the second time in a single fight, it means the fight is over and the opponent is helpless.

    • 3

      Move the appropriate distance for the finishing move. For instance, T.J. Combo's first No Mercy move (a half circle from "Back" to "Down" to "Forward" on the d-pad plus a "Medium Punch") needs to be done at close range, while his second No Mercy ("Back," "Back," "Forward, "Forward" and "Medium Punch") can be done from one character distance away.

    • 4

      Enter the button combination for the specific finishing move for that character. The combinations include a movement on the direction buttons followed by a kick or punch of the fierce, medium or quick type. Some No Mercy moves requires a fluid motion around the d-pad while others require quick button presses.


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