Hobbies And Interests

Cheats for Pippa Funnell: The Stud Farm Inheritance

In "Pippa Funnell: The Stud Farm Inheritance" you join a breeding and training facility for top performance horses and will ride in a major equestrian event there. That's great news -- until you learn that there are some roadblocks to your success. Though obstacles threaten to stand between you and a blue ribbon, you can use cheats to help clear the course to victory.
  1. Background

    • Great Britain's Pippa Funnell is a real-life equestrian. Born Pippa Nolan in 1968, she rose up the ranks, from competing in Pony Club events to winning back-to-back Olympic silver medals. Along the way, Funnell became the first woman to be named the number-one equestrian in the world, and in 2005 she received an MBE (Member of the Order of the British Empire) from Queen Elizabeth. Funnell's name is featured in several books and computer games, including "The Stud Farm Inheritance," where she appears as teammate and coach.

    Overtaking Davy

    • A villainous bloke who appears on his four-wheeler bike, Davy the stable boy must be stopped before he runs off your valuable horses. SuperCheats.com recommends following the trail until you meet up with Davy then taking a right on the grass. Trot and canter after the bike. When you see a road to the left, take it at a gallop then stop in the middle. Davy will go around to escape. After your character tells him he won't get away again, press the "Escape" button to freeze Davy but not you.

    Finding Blacklock's House

    • Mr. Blacklock holds the deed to your stud farm, but you have to locate his house to retrieve it. Ride into the village and find a phone booth on the corner. Use the phone book there to get Blacklock's number and address, then ride through the village. Look for dark blue signs with white trees printed on them; follow these signs to the house. To break in, you'll need clippers to cut through the fence. Entering the first digits of Blacklock's phone number -- 211556 -- in the security gate will help you gain entrance.

    Rounding up the Sheep

    • Your ride back to the stable will take you into a field, where Peter Ellis will ask you to round up his sheep. Ride to the base of the mountains first, staying at a walk or trot so as not to scatter the sheep. Herd in the first two from that location then push the rest slowly toward the pen. It could take you several attempts to do this.

    Getting the Saddle

    • Having overcome many challenges, you now need to prepare for your three-day event. You will need a saddle, but not just any model will do. To find your specific saddle, listen at the shop's door for Harry and Davy's conversation. Enter the shop, walk around the bench and approach Harry; this will lead to your finding the correct saddle. Pick that saddle off the rack and leave.


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