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How to Kill Funky Phil in Chibi-Robo!

Funky Phil is a character in the "Chibi-Robo!" game for the Nintendo GameCube console. Phil lives in the bedroom and will start to dance whenever the music is turned on. His sole goal is to dance the night away. There are many steps to killing Phil. He can only be killed after the player has completed the mission with the frogs in the yard and obtained the Frog Suit. After killing him, the player must follow Dinah's instructions to resurrect him and gain the Dinah and Phil stickers.

Instructions

    • 1

      Go to the bedroom after completing the quest for the Frog Suit. Speak to Fred. Dinah will appear and attack you. The metal will break her teeth. Pick up Dinah̵7;s teeth and give them back to her. Leave the bedroom.

    • 2

      Return to the bedroom and talk to Dinah. She will direct you to Funky Phil, who is trapped behind the blinds in the southwest window. When you approach, Phil will knock down the blind cord. Climb up the cord.

    • 3

      Talk to Phil. Soon Dinah will show up and the dance show will start. Phil will drop a seed behind him while he dances. Pick up the Funky Seed. Use the Squirter to absorb some of the Funky Sweat that Phil leaves behind.

    • 4

      Travel across the center shelves to the windowsill over the bed. Use your Spoon to dig a hole in the planter; drop the Funky Seed in the hole. Squirt the Funky Sweat on the seed to help it grow. Soon three sprouts will appear.

    • 5

      Take the three sprouts back to Funky Phil. He will mention a Drake Redcrest record that can be found in the Living Room. Retrieve the record from the record player in the northwest corner of the Living Room.

    • 6

      Return to Phil for another show. When he finishes, another seed will fall. Pick it up and take it toward the planter. Dinah will interrupt you by dropping a block on your head to grab your attention.

    • 7

      Climb up the shelves and head to the lamp. Climb the lamp up to the top rafter. Use your propeller to fly to the loft and talk to Dinah.

    • 8

      Take the new seed to the planter and dig a hole with the Spoon. Drop the seed in the hole. Again, three sprouts will grow, although one will look sick. Pick up the sprouts and take them to Phil.

    • 9

      Return to Funky Phil after dark. All the adults in the room must be asleep. Talk to Dinah. She will direct you toward Freaky Phil, one of Funky Phil̵7;s sprouts.

    • 10

      Find Freaky Phil in the corner practicing. Use the Drake Redcrest pose close by and Freaky Phil will run away. Follow him to Funky Phil. The cut scene that follows will reveal that Funky Phil has died.


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