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How to Get Under the Fan in The Legend of Zelda: The Wind Waker

"The Legend of Zelda: The Wind Waker" is the ninth game in the "Zelda" series and the first for the Nintendo GameCube. One of the game's dungeons is the Wind Temple, which you find on Gale Island. One of the puzzles in this dungeon challenges you to make your way below a giant fan. You will see the fan for the first time about halfway through the dungeon, after you find the map and use the tornadoes to fly through the gates to arrive at a floor switch. By this time, enemies will have taken your flying companion Makar prisoner.

Instructions

    • 1

      Put on the iron boots and step on the circular switch. The screen floor below you will open. Jump down to the basement. In this room you will see a grate with the inactive fan below it as well as a north and south door. Go through the south door to a room with five holes covered by cracked stones.

    • 2

      Step on the stone second from the left. This is the only one that will not make you fight enemies. Fall through to the floor below. Move the springboard block in this room onto the black tile and move the other block close to it. Climb into this second block, and then climb onto the springboard block. Take off the iron boots to spring up to the ledge and open a chest with a small key. Go back into the main basement room.

    • 3

      Unlock the north door with the small key and go through. Defeat the Wizzrobe using ice arrows and open the chest that appears to get the Hookshot. Use it to shoot to the target on the north ledge and pull yourself up. Hammer the stake to open the door and exit.

    • 4

      Use the hookshot to get to the top of the room to find Makar's cell. Put on the iron boots and shoot the target with the hookshot. Pick up Makar and go back to drop down one level. Use the hookshot to climb up to the alcove where you first entered this room, and then switch to Makar and fly up to join Link. Go through the door.

    • 5

      Use Makar to fly up to higher ledges and switch to Link to climb with the hookshot. Exit this room. Climb this room by using Makar to fly to higher ledges and plant trees. Switch to Link and use the hookshot to climb up to Makar. Switch between Makar and Link to climb to the top of the room, defeating enemies along the way. Go through the door and find yourself at the highest point of the main room.

    • 6

      Stand on the two switches with Link and Makar. This opens up both the gate in front of you and the one above the fan. Drop down to the basement with Makar and look for an alcove on the west side. Plant trees in the two dirt patches to activate the fan, which starts and stops periodically. You can now collect the remaining small key and the boss key, and drop below the fan and move on to face the dungeon boss.


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