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How to Get Mumboh-Jumboe in Dragon Quest Monsters: Joker

Monsters in "Dragon Quest Monsters: Joker" receive ranks based on their strength and magic ability. Mumboh-Jumboe is one of the few monsters in the Rank S Category. Mumboh-Jumboe, a portly knight with two giant swords, forms when you breed two pairs of monsters. Mumboh-Jumboe's Barricade ability shields the entire team from damage, and the Bangmeister trait increases the power of Mumboh-Jumboe's Bang moves. To make a Mumboh-Jumboe, synthesize a Mum, Jum, Boh and Boe.

Instructions

    • 1

      Create four Jums. To make a Jum, find any monster in the field with Rank C or lower. Go to the scout post in any town or city, such as Xeroph or Celeste. Talk to the scout post attendant, highlight "Synthesize" and then press "A." The attendant asks you to choose two monsters for synthesis. Combine the Rank C or lower monster with a Skeleton Soldier, Wrecktor, Scissor Beetle or Beetleboy to get a Jum.

    • 2

      Give the Jums names, if desired, using the onscreen keyboard. Press "A" to save the name and go to the Skills screen. At the Skills screen, the monsters can learn some of the skills their parents knew. Press "A" when you are done selecting skills. Choose "Storage" to store the Jum for later use.

    • 3

      Combine one Jum with a monster from the Beast family. Examples of Beast family monsters include Jumping Jackal, Rhapthorne and Hammerhood. Go to the scout post after you have a Beast family monster. Select the "Synthesize" option, then select the Beast monster and one of the Jums in storage to create a Mum.

    • 4

      Travel to the nearest scout post and combine a Jum and any monster from the Nautre family to make a Boe. Nature family monsters include Empyrea, Gorerilla and Great Sabrecat.

    • 5

      Create a Boh at the scout post by combining a Jum with a monster from the Material family. Material monsters include Goodybag, Golem and King Kelp.

    • 6

      Combine the Mum and the Boh at the scout post to make a new monster. The Mum and Boh's parent monsters determine the new monster you get. Place the new monster in storage. Combine the Jum and Boe to get another new monster.

    • 7

      Synthesize the two resulting monsters at the scout post to create a Mumboh-Jumboe.


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