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Cheats for A Witch's Tale

"A Witch's Tale" is a game for the Nintendo DS. The main character is Liddell, a confident and competitive "witch-in-training" who teams up with her vampire friend Loue. They team up together to try to stop the Queen Witch, who was released from her sealed prison when Liddell opened the book that magically bound her. You can use cheats for this game to solve puzzles and unlock hidden and bonus content as well as an alternate ending to the storyline.
  1. Cheshire Cat and Dormouse Dolls

    • The forest maze in "A Witch's Tale" requires you to move in the correct order to get to the five dolls. To reach the Cheshire Cat doll, start at the sign and go up four times and left once. For the Dormouse doll, go up twice, left once and up twice again. For the March Hare doll, go up twice, left once, up once and right once. For the White Rabbit doll, go up twice, left once and up once. For the Mad Hatter doll, go up three times, right once and up twice.

    Exiting the Forest Maze

    • To exit the forest maze, you have to move in the correct sequence just as you did to find the dolls. To reach the exit, start at the sign and go up once, right twice and up three times.

    End-of-Game Bonus

    • After completing the entire game and saving your progress, you will be prompted to unlock the "Secret Gate" option on the main menu. Using the "Secret Gate" lets you play Blackjack with the princesses that you saw during the game's storyline.

    Alternate Ending

    • After completing the game, save your progress and start a new game. When you reach the Florin Kingdom, go through the Resurrection path and retrieve Anne's Bracelet. When Loue opens the rabbit hole later in the game, go up twice, right twice and up twice again. Talk to the Mad Hatter to see the alternate storyline ending.


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