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Wii Directions for Super Paper Mario 1-3

"Super Paper Mario" was released in April 2007 for the Nintendo Wii. It blends the 2D perspective of the "Paper Mario" series with a 3D perspective, changing the way players move in the game. In the beginning of the game, many players find themselves stuck in World 1-3, titled "The Sands of Yold." As Mario, the player ends up in a desert-like area with seemingly no end. To advance the story, clear this area and defeat its boss.

Instructions

    • 1

      Walk right and stop at a sand pit with a large enemy perched above. Switch to 3D, jump on the block above the pit, and then onto an enemy obstructing your way. Trek through the door ahead and continue right. Change to 3D to continue past a boulder into a secret passageway. Read the message at the passageway's end and go back to find a palm tree. Place Mario in front of the tree and jump 10 times to make a door appear. Go through the door and use the spring ahead to reach the platforms in the distance.

    • 2

      Use the platforms ahead to cross the sand pit below and switch to 3D to find a narrow path. Clear the pathway, cross over using the spring and land onto a small block. Use "Thoreau" to pick up and throw an enemy at the nearby blue switch to activate it. Ride the right-side platforms over the sand pit and through the door ahead. Save, and head left and down a pipe to move forward.

    • 3

      Defeat the enemy "O'Chunks" by jumping on his head and dodging his counterattacks after he attacks. Go left and up the platforms to go through a door and to a second door ahead. Read the sign and return to the previous area. Head right and use the spring to reach more platforms. Go through the door and stand on the blue platform. Press the "-" and "1" buttons on the Wii Remote and take the "Star" to complete the chapter.


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