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How to Pass Chapter 3-2 in Paper Super Mario for the Wii

In 2007, Nintendo released "Super Paper Mario" for the Nintendo Wii game console. The game combined the classic platforming game play from other "Mario Bros." titles with RPG elements to create a fresh take on the "Mario" franchise. The game is split up into eight chapters, each with four levels, giving the player 32 levels to complete to beat the game. Chapter 3 level 2 tasks players with acquiring the ground pound ability and using it to advance to the next level, a task that can be completed in a few simple steps.

Instructions

    • 1

      Switch to Mario from the character select menu. Swim from left to right, avoiding fish and squid enemies along the way. You will reach a location with two sets of three yellow posts sticking out of the ground. Note this location, as you will need to return here to complete the level.

    • 2

      Swim until you see a warp tube encased in blocks. Switch to 3D perspective and swim above the warp tube. Switch back to 2D perspective and go down the warp tube.

    • 3

      Swim from left to right until you reach the first whirlpool. Swim directly above the whirlpool until you hit the ceiling. Switch into 3D perspective and continue through the tunnel in the ledge in front of you. Jump on top of the warp tube on the other side of the tunnel and switch back into 2D perspective. Go down the warp tube.

    • 4

      Run and jump into the water. Swim toward the door with a star logo on it. Go through the door.

    • 5

      Switch to Bowser from the character select menu. Use Bowser's fire breath to kill all of the creatures in the room. Open the chest that appears to obtain the ground pound ability.

    • 6

      Press the "1" button to use ground pound on the post next to the door. Go through the newly reopened star door.

    • 7

      Retrace your steps back through the previous room and reenter the warp tube. Jump into the water and swim toward the right until you have the ability to jump out of the water. Jump out of the water and memorize the placement of the posts in the drawing on the wall.

    • 8

      Jump back into the water and swim towards the left until you reach a warp pipe hanging from the ceiling. Enter the warp pipe. Back at the yellow posts, use ground pound to create the pattern noted in the wall drawing. Enter into the star door that appears.

    • 9

      Swim from left to right, avoiding the red fish enemies. You will eventually encounter a giant squid--the boss you'll have to defeat to win the level. Make sure you switch to Bowser if you are not using him already when the giant squid appears.

    • 10

      Wait until the squid's red tentacle appears. Shoot Bowser's fire blast at the red tentacle. Repeat this three times to kill the giant squid.

    • 11

      Enter the warp tube after killing the giant squid to finish the level.


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