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How to Make the Cookie Machine in Riddle School 2 Work

First released in 2006, ̶0;Riddle School 2̶1; is a point-and-click adventure created by the programmer JonBro. It was designed as a more family-friendly take on the violent adventure game ̶0;Pico̵7;s School.̶1; The game̵7;s plot sees a character called Phil attempting to escape from his school during a particularly boring music lesson. At one point, characters must repair a cookie machine to progress in the plot. To repair this machine, you must complete a specific set of tasks.

Instructions

    • 1

      Pick up all of the small gray balls at the game̵7;s start. Speak to the man leaning against the wall with a music note printed on it. When he offers you a whistle, buy it from him. Blow the whistle and leave the classroom.

    • 2

      Walk into Mrs. Sleep̵7;s room and click on the open desk. Walk right out of the room and click the first locker on the right. Walk right again and click on the vent below the poster. Remove the slider by clicking on it. Take the toilet roll.

    • 3

      Walk left and enter the janitor̵7;s office. Click on the mop. Walk right into Mr. Sum̵7;s room. Click the notes on the table.

    • 4

      Walk to the teacher̵7;s lounge where the cookie machine is. Click at the back of the machine and then plug in the wire. The cookie machine will now function.


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