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How to Make a Sonic 2 Mod for the SRB2

̶0;Sonic Robo Blast 2̶1; is a open-source game that enables gamers to replicate the effects of ̶0;Sonic̶1; games in an online environment. With such accessibility, many gamers create mods for ̶0;SRB2̶1; in order to replicate their favorite ̶0;Sonic̶1; games, such as ̶0;Sonic 2.̶1; Any gamer can quickly create a ̶0;Sonic 2̶1; mod for ̶0;SRB2̶1; by using a simple level editor to design an "SRB2" game level that perfectly replicates a "Sonic 2" zone.

Instructions

    • 1

      Download and install ̶0;SRB2̶1; Doom Builder, the level editor for ̶0;SRB2̶1; at the time of publication.

    • 2

      Open ̶0;SRB2̶1; Doom Builder. Create a new map by clicking ̶0;File,̶1; then ̶0;New Map.̶1;

    • 3

      Create the dimensions of the map to correspond with the ̶0;Sonic 2̶1; map that you want to replicate. Establish the linedefs in a geometric pattern to create the borders of the map. Avoid placing linedefs so that they cross over each other, and be sure to create a completely closed shape with all of the linedefs.

    • 4

      Create thok barriers along the outside rim of the level to prevent players from being able to run outside of the game world.

    • 5

      Alter all variables in the level header, such as the Palette for terrain colors, the SkyNum to determine the cloud cover, or event-related variables such as making the level a time attack.

    • 6

      Design terrain features throughout the level that correspond to a ̶0;Sonic 2̶1; level. ̶0;SRB2̶1; is a 3D environment, while "Sonic 2" is entirely 2D, so make use of all terrain space throughout the level.

    • 7

      Save the map to the desktop.

    • 8

      Run ̶0;Sonic Robo Blast 2̶1; and open the map file you created to run your ̶0;Sonic 2̶1; level mod in ̶0;Sonic Robo Blast 2.̶1;


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